Mobile Apps Looking Forward

With the markets for mobile devices and applications growing and changing so quickly, it’s difficult to see too far into the future except to say “more.” An article from FastCompany shows that the average smartphone user is consuming 435MB each month, increasing 89% over the last year. Popular apps such as Netflix and Pandora can [...]

Apple’s iPhone OS 4 new terms and conditions to kill Flash CS 5, Rhodes and Appcellerator Titanium?

Apple iPhone Developer Program License Agreement was updated in the iPhone 4.0 SDK to specifically prohibit the development of apps using “an intermediary translation or compatibility layer or tool,” which would include Adobe’s Flash, Sun’s Java, Microsoft’s Silverlight/Mono, Unity 3D games engine, and most Cross-platform development frameworks such as Rhomobile Rhodes and Appcelerator Titanium. An [...]

Rhodes vs. Titanium, Round 2

I wrote an introductory post a while back that gave a brief overview of the three main cross-platform mobile development frameworks. At that time, Rhodes was definitely the leading solution in terms of features and support of several different platforms, while Titanium was still in a pre-release state and presented an uncertain future in terms [...]