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Develop your WebGL strategy now

brad.midgley on July 06, 2010

WebGL is a developing standard for delivering 3D content inside an HTML5 canvas. The spec hasn’t reached a 1.0 version yet, but Safari, Firefox, Opera, and Chrome have support we can try out in their nightly builds for the draft version. I had the best luck on both Linux and OSX in trying out WebGL [...]

3d / android / html5 / iPhone / Read More


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