How to build iPhone Native Apps with Flash CS5

flash-iphone-appsFlash Professional CS5 will enable you to build applications for iPhone and iPod touch using ActionScript 3. These applications can be delivered to iPhone and iPod touch users through the Apple App Store.

A public beta of Flash Professional CS5 with prerelease support for building applications for iPhone is planned for later this year.“We’ve done a lot of work to make sure that applications are quick and interactive, and give you the kind of experience that you would expect from Flash, as well as the kind of experience that you’ve come to expect on your iPhone,” said Adrian Ludwig, a member of Adobe’s Flash team.

Earlier, Adobe announced that Flash Player 10.1 was coming to most major smartphones including handsets from Research in Motion, Nokia and Palm. Apple wasn’t on that list. Adobe said in the past that it hopes to bring Flash to the iPhone, however considering the announcements, it is not likely to happen soon.

The Flash built iPhone applications currently available on the App Store are Chroma Circuit, Trading Stuff, Fickleblox, Just Letters, South Park, That Roach Game and Red Hood. All were created with a pre-relse build of Flash Professional CS5.

“What developers have to do is they have to go inside of Flash Pro and they have to export that project to a native application for the iPhone,” Ludwig said. “While you’re using Flash Pro to build these applications, it’s being converted from .SWF to .IPA.”

Watch a video presentation on the official Adobe Labs page.