The responsive web design comes as a solution to better display content across tablets, mobiles phones and laptops of the most varied screen sizes and resolutions. In order to achieve a responsive layout, all we need is: a Flexible grid, Flexible Content (Images and Media) and CSS Media Queries. The use of these three main… →
Responsive Web Design Using Compass – Part 2
Getting into the Responsive Grid On the first part of this post, I have explained a bit about Compass and how to get it running. Now let’s use Compass to build our Responsive Grid. To better understand what I will be explaining, I recommend you download the sample code and follow it as you read… →
Responsive Web Design Using Compass – Part 1
I started my career doing Art Direction for print advertising; I learnt how to direct my creative process in many ways and an important factor to be taken into consideration was the media type and size – Magazine, Tabloid, Billboard, all the media sizes were fixed and I knew exactly the canvas size. After migrating… →
Develop your WebGL strategy now
WebGL is a developing standard for delivering 3D content inside an HTML5 canvas. The spec hasn’t reached a 1.0 version yet, but Safari, Firefox, Opera, and Chrome have support we can try out in their nightly builds for the draft version. I had the best luck on both Linux and OSX in trying out WebGL… →