Why should we look into in-app purchases? Most of the top grossing apps in the iTunes App Store are now driving revenue with in-app purchases. Of the top 20 grossing game apps, 12 (60 percent) drive revenue with in-app purchases – nine (45 percent) of them are free apps with the only revenue source being… →
iTunes Connect Error: “Upload Aborted or Timed Out.” when uploading app’s screenshots
When I first saw “Upload Aborted or Timed Out.” I was trying to replace a screenshot for Divine Office Mac on the iTunes Connect interface for the Mac App Store. But googling around I learned this also applies to iPad and iPhone apps. Here is how I solved the issue. After trying the usual stuff… →
How to build and submit a Universal App for distribution on the App Store with the iOS 4 SDK
Today I’ve been working on submitting an update to our popular Catholic Prayers database app: it’ll be our first Universal application to hit the App Store. Ever since we upgraded to the latest SDK we can only build for iOS 4, but we’ve set the iPhone OS Deployment Target to be 3.1.3. That way, our… →
iTunes Connect: Chrome works better than Safari
Every time I get to upload an update to one of our iPhone, iPod Touch and iPad apps, I get frustrated by a number of things within iTunes Connect (itunesconnect.apple.com). In this post I want to focus on the total lack of feedback on the upload progress of the app binaries. In Safari the spinner… →
iTunes Connect: now you can schedule price changes and release dates!
Now you can schedule a series of price changes for those apps that will go into effect automatically on their target dates, effectively being able to plan promotions and do some real marketing on your apps on autopilot once you’ve planned your campaign (standing ovation please!). iTunes Connect is Apple’s developers and publishers portal, which… →