Samsung Electronics Co. Ltd., a leading mobile phone provider, today announced the launch of its own open mobile platform, Samsung bada [bada] in December. This new addition to Samsung’s mobile ecosystem enables developers to create applications for millions of new Samsung mobile phones, and consumers to enjoy a fun and diverse mobile experience. The company’s… →
Don’t use the word “Demo” in an iPhone app!
Last month I had an opportunity to work on a great iPhone project with winning idea. We’ve built two applications for the same project – full and lite application. After a while we finished testing and both of the applications were 99% ready for submission on the App Store.
Turning technologies upside down: exchanging web and embedded approaches
I’ve posted about working in Rhomobile to develop for embedded platforms. This work has been progressing and we’re seeing the platform mature as developers are pushing its limits. This is a platform that has code snippets that look like rails. An entire page for listing several firefighter rotations for example can be as simple as:… →
iDon't think I'll junk my iPhone for a Motorola Droid
At Surgeworks, we’re getting ready for the Android 2.0 powered phones wave coming in 2010, and are already able to develop custom native Android apps thanks to Rhodes. The Motorola Droid – coming November 7th, 2009 at 199$ with a new 2 years contract – is Motorola’s first Android powered phone and one of the… →
iTunes Connect Sales Reports Analytics and Stats Tools for iPhone Apps
Way back when the iPhone OS 2.0 was announced and the SDK released, we worked on our very first iPhone App: Divine Office. It is a niche app that allows Christians to listen and pray an audio version of the Liturgy of the Hours. What we really missed at the time was the ability to… →
Top iPhone App Sales Figures and Estimates
MacRumors.com gathered some data a while back from various sources to determine what the potential market for a very successful paid iPhone app might be. This is very good motivation to invest real money in both iPhone native app development and marketing :) Here is a collection of the known sales numbers for some of… →
Climate change: are we at the "point of no return"?
Post by Giuseppe Dalu. During the fifties was spread the idea that consumerism would bring development and prosperity, but already in the sixties we began to see two side effects: 1. Negative impact on the environment, and the “disposable” approach very soon led to the problem of waste disposal, still unresolved; 2. Increasing the gap… →
How to build iPhone Native Apps with Flash CS5
Flash Professional CS5 will enable you to build applications for iPhone and iPod touch using ActionScript 3. These applications can be delivered to iPhone and iPod touch users through the Apple App Store. A public beta of Flash Professional CS5 with prerelease support for building applications for iPhone is planned for later this year.
Creating an iPhone Game, the Developer's view
I personally enjoy game development very much since every game is a challenge to program, an exciting experience unique by nature unlike those boring database applications that as it seems constitute the majority of custom software market. Many of the games will use your hardware up to the limit and require thorough optimization in fight… →
Apple's reviews system on the App Store is unfair?
If you have an iPhone or an iPod Touch you know how it works. You get to the App Store, you browse around, find an interesting app, check on the reviews… purchase and boom, you have a new app on your device. But what happens next?
iPhone Apps: what's your launch strategy?
There are some things to keep in mind when you submit your app to the store in order to make your app a successful one.
App Store: 2 billion Native iPhone Apps downloaded
On April 23 the App Store reached 1 billion downloads. On Monday, the App Store for the iPhone and iPod touch served more than 2 billion downloads of software, with a half-billion in the last quarter. There are more than 85,000 applications available to more than 50 million iPhone and iPod touch customers. As the… →
Market analysis: iPhone Games and Development
Game Developer Research has revealed select results of its first ever State of iPhone Game Development report, helping to illuminate the iPhone and iPod Touch game software market. The iPhone game development market is growing, and game development projects are becoming more ambitious. Select report metrics have revealed a trend towards longer development cycles for iPhone… →
Summary: Apple's "it's only rock and roll" event
Here is a summary of the new products and updates introduced by Apple on September 9, 2009. Contrary to the rumors, Steve Jobs did take the stage and started the presentation…
Apple: "it's only rock and roll", new iPod Touch lineup
Apple Introduced a New iPod touch Lineup today, September 9, 2009. “At just $199 the iPod touch [8Gb model] is the most affordable gateway to Apple’s revolutionary App Store with more than 75,000 applications that you can wirelessly download right into your iPod touch,” said Phil Schiller, Apple’s senior vice president of Worldwide Product Marketing.