As rumors multiply in anticipation of Apple’s March 2nd event we see the full 2011 pipeline of Apple products being listed and lots of details leaking about each of these products. This doesn’t really sound like Apple does it? Still, The Wall Street Journal, Bloomberg, the Daily Mail, eastern manufacturers, and more of those anonymous… →
A lot and a little at the same time is known about the next generation iPod Touch. Rumors are everywhere already, but we really don’t know for sure any of its specs. The new iTouch will likely rely on the A4 CPU, feature a camera and a front-facing camera, gyroscope and a higher resolution display…. →
Stream live video to your iPad, virtually any format gets converted live by an app called Air Video. No jailbreak required! Yesterday night I wanted to watch a TV series on my iPad in the bedroom, but I had it on a DVD encoded with the popular DivX codec. Of corse, the iPad and the… →
Apple has sold nearly 90 million iPhone OS devices worldwide, and recently announced it has sold more than a million iPad devices. Meanwhile, the iPad 3G remains completely sold out in the U.S. weeks after its release. “One million iPads in 28 days — that’s less than half of the 74 days it took to… →
Prayers is an easy-to-use, multi-language Christian Prayers database. It represents the ultimate reference to Catholic Prayers for iPhone and iPod Touch. The native iPhone app is in the top 10 of the Reference Category in the Italian App Store, and in the top 100 apps for the Reference Category in Spain and France.
The new iPad. Will it be a success? Will it be a flop? Why people complain about it? Is it worth to get my apps optimized for the iPad? What if it will be a huge flop? Continue reading to find out.
A new Surgeworks developed iPhone and iPod Touch app hits the App Store today: it’s Toneaphone‘s free iFist Pump: Techno Ringtones application. The new application includes a new, different selection of Techno Ringtones for all your iPhones (in M4R format) and for all other mobile phones (MP3 format) if you are connecting through an iPod… →
A few recent articles on various rumors sites made me think that in late January we may very well not see any Apple iSlate tablet-sized iPod-Touch-like or Mac-like device. It is very likely that a new iPhone SDK will be introduced, and that this will allow iPhone Apps to support different screen resolutions. It is… →
I was used to have a “speak” command somewhere in the services menu to be accessible whenever you had a text selected. In Snow Leopard, that has disappeared but a new Automator command is provided instead. The command will convert any text to an iTunes track containing the speech synthesis reading the text. A new… →
A new study by Chitika Research claims that “despite its hype, iPhone OS 3.0 had very little to offer iPod Touch users. Push notifications? MMS? Tethering? Essentially useless on a device that relies on WiFi for a connection. iPod Touch users are essentially asked to pay for copy/paste, in-app purchases, and the ability to buy… →
“The highly publicized launch of Droid last month marked a major effort by Google, Verizon and Motorola to slow the iPhone’s growing power in the marketplace. And while the Android platform is the most legitimate challenger to iPhone smartphone dominance, it’s important to remember that the iPhone’s flank is protected by an often overlooked, powerful… →
MacRumors.com gathered some data a while back from various sources to determine what the potential market for a very successful paid iPhone app might be. This is very good motivation to invest real money in both iPhone native app development and marketing :) Here is a collection of the known sales numbers for some of… →
Flash Professional CS5 will enable you to build applications for iPhone and iPod touch using ActionScript 3. These applications can be delivered to iPhone and iPod touch users through the Apple App Store. A public beta of Flash Professional CS5 with prerelease support for building applications for iPhone is planned for later this year.
I personally enjoy game development very much since every game is a challenge to program, an exciting experience unique by nature unlike those boring database applications that as it seems constitute the majority of custom software market. Many of the games will use your hardware up to the limit and require thorough optimization in fight… →
If you have an iPhone or an iPod Touch you know how it works. You get to the App Store, you browse around, find an interesting app, check on the reviews… purchase and boom, you have a new app on your device. But what happens next?